Keyboard Shortcuts for the Editor




Workplane: ‘W‘ Press W to place workplane

Ruler: ‘R‘ Press F to place ruler

Fit view to selection: ‘F‘ Press F to fit the view on selected object

Copy: Press ‘ctrl/cmd’ + ‘C‘ to copy selected object/objects

Paste: Press ‘ctrl/cmd‘ + ‘V‘ to paste object/objects

Paste in place: Press ‘ctrl/cmd‘ + ‘shift‘ + ‘V‘ to paste object/objects

Undo: Press ‘ctrl/cmd‘ + ‘Z‘ to undo

Redo: Press ‘ctrl/cmd‘ + ‘shift‘ + ‘Z‘ to redo

Group: Press ‘ctrl/cmd‘ + ‘G‘ to group objects

Ungroup: Press ‘ctrl/cmd‘ + ‘shift‘ + ‘G‘ to ungroup objects

Duplicate in place: Press ‘ctrl/cmd‘ + ‘D‘ to duplicate selection in the same place

Lock: Press ‘ctrl/cmd‘ + ‘L‘ to lock selection

Select all: Press ‘ctrl/cmd‘ + ‘A‘ to select all objects

Delete: Press ‘backspace‘ to delete object


Moving selection

Move on workplane: ‘all arrows‘, Nudge selection on workplane (x&y-axis)

Move up & down: ‘ctrl/cmd‘ + ‘up&down arrows‘, Nudge selection up & down (z-axis)

Move x10 on workplane: ‘shift‘ + ‘all arrows‘ Nudge selection 10 x snap on workplane (x&y-axis)

Move x10 up & down: ‘ctrl/cmd‘ + ‘shift‘ + ‘up&down arrows‘ Nudge selection 10 x snap up & down (z-axis)



Duplicate: Hold ‘alt‘ while starting to move to duplicate selection

Select multiple objects: Hold ‘shift‘ + ‘left mouse button‘ to select multiple objects

45°-step rotation: Hold ‘shift‘ while rotating to constrain rotation to 45 degree steps

1D scale (center of the object): Hold ‘alt‘ while scaling object from side handle to scale proportionally on one direction

2D scale (center of the object): Hold ‘alt‘ while scaling object from corner handle to scale proportionally on two direction

3D scale (opposite corner): Hold ‘shift‘ while scaling object from corner handle to scale proportionally on all directions

3D scale (bottom center of the object): Hold  ‘shift‘ + ‘alt‘ while scaling object from corner handle to scale proportionally on all directions

3D scale (center of the object): Hold ‘shift‘ + ‘alt‘ while scaling object from top handle to scale proportionally on all directions

Pan view: Hold ‘shift‘ + ‘right mouse button‘ to view panoramic



  1. […] video, and now we’ve updated that page with a text version of all the shortcuts. Check it out here or by clicking on “Helpful Links” on the right hand side of the […]

  2. I’m sure there’s a reason you can’t find this via the Help menu on your software. :)

  3. I would love to be able to edit a design but cannot find this function anywhere

    1. Lennie- Just click Tinker This or Duplicate and Tinker from any model’s page to bring it into the editor.

  4. I was unable to find a way to proportionally scale in 2d. I currently have to note the current height, scale proportionally in 3d, then grab the top-face-resize-point and then resize back to the original height (optionally using the ruler). Is there an easier way to do this?

  5. A shortcut for align?

  6. Julia Truchsess · · Reply

    I would really like to have a keyboard shortcut to switch between Midpoint and Corner modes, its something I do very, very frequently.

    1. Noted, sent to the penguins.

  7. Julia Truchsess · · Reply

    Thanks, Andrew!

  8. Ok, is there a way to keyboard enter dimensions when sizing a part? I am trying to get .001″ resolution and using a mouse just doesn’t get it.

    1. Hi Danny,
      Have a look at the Ruler Dimensioning TinkerTip from a few weeks ago – you can input values manually.

  9. Thank you Andrew but the it says the video does not exist. Other thoughts?

    1. That’s strange, it works here. Can you try another browser?
      Here’s the link:

  10. Julia Truchsess · · Reply

    Drag a/the ruler from the palette onto the workplane. Now any selected object or group of objects will have all its dimensions shown: X, Y, Z sizes, and X, Y, Z coordinates. The coordinates can be selected to be relative to the objects’ “corners” (bottom and left) or from the objects’ mid-points. Both are useful in different situations; switch between corner and midpoint mode by clicking on the little triangles on the workplane.

    Hovering the mouse pointer over any numeric dimension causes that dimension and its corresponding dimension line to highlight in red. It’s a good idea to look closely to make sure that it’s indeed the dimension you want to change, because the numbers can get close together depending on the view. Also, make sure you don’t accidentally click on the “Dismiss ruler” X-mark on the workplane, but if you do, it can be undone. Once you’re sure it’s the dimension you want, click on the number and it will expand into a highlighted text entry box where you can directly enter the desired dimension or coordinate from your keyboard.

    See, Tinkercad, it _is_ possible to write actual informative documentation for people who can (or prefer to) read, as opposed to childish videos with annoying goofy music.

    1. Aw… but not nearly as fun.

      Thanks Julia!

  11. Julia Truchsess · · Reply


  12. Thanks Julia, I got it. Now how about if I want to chamfer a corner?

    1. Julia Truchsess · · Reply

      Drag a shape you want to use for a chamfer (a square, if you want, say, a 45-degree bevel) onto the workplane. Select “hole” for its color. Rotate it 45 degrees (for example), move it into position onto the edge you want to chamfer and resize as necessary. The intersection of the “hole” and the shape you’re chamfering will darken, making it easy to see what’s going on (the people who wrote Tinkercad were/are brilliant). Select the two shapes, click on “Group” or press cmd-G, and voila.

      If you’d rather have rounded, radius-ed edges than a beveled chamfer, there are one or two “rounded cube” shape generators in the “Community” section of Shape Generators. Use the sliders in the inspector to change the dimensions and radius of these shapes – if you resize on the workplane, the radius won’t be correct anymore.

  13. Thank you! I will give it a try.

  14. Can I move the entire view screen around? Sometimes when I zoom in, the part of my design that I want to focus on is off the screen or in a corner?

    1. Hi Lili,

      You can pan the camera using CTRL+Shift+Click & Drag (Mac) or the middle mouse button/scroll wheel.
      Also, try using the F key to “Fill” or “Focus” on the part you want to see.

  15. How do you erase?

  16. It would be nice to have a group/ungroup option to split an object up in to parts ( or say you get a plate and just want a single part but don’t have the originals )

    In my case I’m trying to take an existing design and shrink just one section without altering the rest of the geometry

    1. Hi Bill,

      You can double click a group to edit individual part. If you are importing an STL, it’s considered a single part, and can’t be split.

      Have a look at this Tinkertip, as well:

      1. Julia Truchsess · ·

        “You can double click a group to edit individual parts”. Holy moly, I didn’t know that!!!

  17. I’ve just started using the program on a Surface pro 3, and the experience is pretty great, however I’d love to ditch the keyboard and just use the pen/mouse. We can dream, can’t we?

  18. Hello,

    I have a question about exporting files. When I export an .OBJ from Tinkercad and then import this file into a rendering program like KeyShot, the file imports as one object. None of the parts can be selected separately in KeyShot. I even have selected “Keep Individual Parts” setting in KeyShot with no changes.

    Is is possible to export from Tinkercad and import the file into another application and maintain the separate parts?

    I look forward to your feedback. Thank you!


    1. Hi Neil,

      Yes and No – Exporting an STL from Tinkercad ‘solidifies’ objects so that it is a single unit. That’s pretty standard for STL files, you may be after an “assembly”.
      The workaround is simple enough, though. Just export the individual pieces as independent STLs and re-import them to keep them separate. I just select and delete pieces, export as STL, then hit CMD+Z (Undo) and repeat.
      Make sense?

      1. Hi Andrew,

        Yes, I agree with your suggestion/workaround. It would be nice if the exported file’s parts were individual. Perhaps nice version?

        BTW, how do you click on an object while it’s within another object? For example: lets say you drag a sphere onto the workspace. Then you drag another sphere and place it, smaller, exactly within the other. Now how does one click the sphere that’s inside?

        My solution was to move the outer sphere to one side, giving me access to the inner one. But, there has to be a better solution than that, right?


      2. I like using Select All (CMD+A), and deselecting things by Shift+clicking. For example, select all, then shift+click the outer sphere, the inner sphere will still be selected.
        Make sense?

  19. Hi Andrew,

    Your suggestion to “Select All” then “Shift+Clicking” to access objects within other objects works. Great! Would love to see the ability to hide objects.

    BTW, I have discovered that the object “Hi-Res Paraboloid” allows you to increase/decrease the “Resolution” while many other shapes, like the cylinder, do not.

    Question: How does one increase the resolution of a shape, specifically the shapes that don’t offer the resolution option, to prevent facets from appearing?


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