Keyboard Shortcuts for the Editor

CUT AND GLUE! OR HOW IT WENT…!?

.

KEYBOARD SHORTCUTS

Workplane: ‘W‘ Press W to place workplane

Ruler: ‘R‘ Press R to place ruler

Fit view to selection: ‘F‘ Press F to fit the view on selected object

Copy: Press ‘ctrl/cmd’ + ‘C‘ to copy selected object/objects

Paste: Press ‘ctrl/cmd‘ + ‘V‘ to paste object/objects

Paste in place: Press ‘ctrl/cmd‘ + ‘shift‘ + ‘V‘ to paste object/objects

Undo: Press ‘ctrl/cmd‘ + ‘Z‘ to undo

Redo: Press ‘ctrl/cmd‘ + ‘shift‘ + ‘Z‘ to redo

Group: Press ‘ctrl/cmd‘ + ‘G‘ to group objects

Ungroup: Press ‘ctrl/cmd‘ + ‘shift‘ + ‘G‘ to ungroup objects

Duplicate in place: Press ‘ctrl/cmd‘ + ‘D‘ to duplicate selection in the same place

Lock: Press ‘ctrl/cmd‘ + ‘L‘ to lock selection

Select all: Press ‘ctrl/cmd‘ + ‘A‘ to select all objects

Delete: Press ‘backspace‘ to delete object

.

Moving selection

Move on workplane: ‘all arrows‘, Nudge selection on workplane (x&y-axis)

Move up & down: ‘ctrl/cmd‘ + ‘up&down arrows‘, Nudge selection up & down (z-axis)

Move x10 on workplane: ‘shift‘ + ‘all arrows‘ Nudge selection 10 x snap on workplane (x&y-axis)

Move x10 up & down: ‘ctrl/cmd‘ + ‘shift‘ + ‘up&down arrows‘ Nudge selection 10 x snap up & down (z-axis)

.

KEYBOARD SHORTCUTS WITH MOUSE

Duplicate: Hold ‘alt‘ while starting to move to duplicate selection

Select multiple objects: Hold ‘shift‘ + ‘left mouse button‘ to select multiple objects

45°-step rotation: Hold ‘shift‘ while rotating to constrain rotation to 45 degree steps

1D scale (center of the object): Hold ‘alt‘ while scaling object from side handle to scale proportionally on one direction

2D scale (center of the object): Hold ‘alt‘ while scaling object from corner handle to scale proportionally on two direction

3D scale (opposite corner): Hold ‘shift‘ while scaling object from corner handle to scale proportionally on all directions

3D scale (bottom center of the object): Hold  ‘shift‘ + ‘alt‘ while scaling object from corner handle to scale proportionally on all directions

3D scale (center of the object): Hold ‘shift‘ + ‘alt‘ while scaling object from top handle to scale proportionally on all directions

Pan view: Hold ‘shift‘ + ‘right mouse button‘ to view panoramic

.

49 comments

  1. […] video, and now we’ve updated that page with a text version of all the shortcuts. Check it out here or by clicking on “Helpful Links” on the right hand side of the […]

    1. How do you move the axis of rotation from the center of a rectangle, (say I want to move the axis to be near the end of a rectangular box (as a line for the box).

      1. Objects always rotate around their centers. To shift the center (temporarily for rotation) you need to create another object and rotate the two of them together. Then you can delete the “dummy” object.

      2. Nice one, Julia.
        We’re working on some more rotational controls and anchors, but that’s a good workaround.

  2. I’m sure there’s a reason you can’t find this via the Help menu on your software. :)

  3. I would love to be able to edit a design but cannot find this function anywhere

    1. Lennie- Just click Tinker This or Duplicate and Tinker from any model’s page to bring it into the editor.

  4. I was unable to find a way to proportionally scale in 2d. I currently have to note the current height, scale proportionally in 3d, then grab the top-face-resize-point and then resize back to the original height (optionally using the ruler). Is there an easier way to do this?

  5. A shortcut for align?

  6. Julia Truchsess · · Reply

    I would really like to have a keyboard shortcut to switch between Midpoint and Corner modes, its something I do very, very frequently.

    1. Noted, sent to the penguins.

  7. Julia Truchsess · · Reply

    Thanks, Andrew!

  8. Ok, is there a way to keyboard enter dimensions when sizing a part? I am trying to get .001″ resolution and using a mouse just doesn’t get it.

    1. Hi Danny,
      Have a look at the Ruler Dimensioning TinkerTip from a few weeks ago – you can input values manually.
      http://blog.tinkercad.com/2014/09/23/tinkertip-dimensions-with-the-ruler/

  9. Thank you Andrew but the it says the video does not exist. Other thoughts?

    1. That’s strange, it works here. Can you try another browser?
      Here’s the link: http://youtu.be/erEUtG8SejE

  10. Julia Truchsess · · Reply

    Drag a/the ruler from the palette onto the workplane. Now any selected object or group of objects will have all its dimensions shown: X, Y, Z sizes, and X, Y, Z coordinates. The coordinates can be selected to be relative to the objects’ “corners” (bottom and left) or from the objects’ mid-points. Both are useful in different situations; switch between corner and midpoint mode by clicking on the little triangles on the workplane.

    Hovering the mouse pointer over any numeric dimension causes that dimension and its corresponding dimension line to highlight in red. It’s a good idea to look closely to make sure that it’s indeed the dimension you want to change, because the numbers can get close together depending on the view. Also, make sure you don’t accidentally click on the “Dismiss ruler” X-mark on the workplane, but if you do, it can be undone. Once you’re sure it’s the dimension you want, click on the number and it will expand into a highlighted text entry box where you can directly enter the desired dimension or coordinate from your keyboard.

    See, Tinkercad, it _is_ possible to write actual informative documentation for people who can (or prefer to) read, as opposed to childish videos with annoying goofy music.

    1. Aw… but not nearly as fun.

      Thanks Julia!

  11. Julia Truchsess · · Reply

    :)

  12. Thanks Julia, I got it. Now how about if I want to chamfer a corner?

    1. Julia Truchsess · · Reply

      Drag a shape you want to use for a chamfer (a square, if you want, say, a 45-degree bevel) onto the workplane. Select “hole” for its color. Rotate it 45 degrees (for example), move it into position onto the edge you want to chamfer and resize as necessary. The intersection of the “hole” and the shape you’re chamfering will darken, making it easy to see what’s going on (the people who wrote Tinkercad were/are brilliant). Select the two shapes, click on “Group” or press cmd-G, and voila.

      If you’d rather have rounded, radius-ed edges than a beveled chamfer, there are one or two “rounded cube” shape generators in the “Community” section of Shape Generators. Use the sliders in the inspector to change the dimensions and radius of these shapes – if you resize on the workplane, the radius won’t be correct anymore.

  13. Thank you! I will give it a try.

  14. Can I move the entire view screen around? Sometimes when I zoom in, the part of my design that I want to focus on is off the screen or in a corner?

    1. Hi Lili,

      You can pan the camera using CTRL+Shift+Click & Drag (Mac) or the middle mouse button/scroll wheel.
      Also, try using the F key to “Fill” or “Focus” on the part you want to see.

  15. How do you erase?

  16. It would be nice to have a group/ungroup option to split an object up in to parts ( or say you get a plate and just want a single part but don’t have the originals )

    In my case I’m trying to take an existing design and shrink just one section without altering the rest of the geometry

    1. Hi Bill,

      You can double click a group to edit individual part. If you are importing an STL, it’s considered a single part, and can’t be split.

      Have a look at this Tinkertip, as well: http://blog.tinkercad.com/2014/05/27/tinkertip-group-editing/

      1. Julia Truchsess · ·

        “You can double click a group to edit individual parts”. Holy moly, I didn’t know that!!!

  17. I’ve just started using the program on a Surface pro 3, and the experience is pretty great, however I’d love to ditch the keyboard and just use the pen/mouse. We can dream, can’t we?

  18. Hello,

    I have a question about exporting files. When I export an .OBJ from Tinkercad and then import this file into a rendering program like KeyShot, the file imports as one object. None of the parts can be selected separately in KeyShot. I even have selected “Keep Individual Parts” setting in KeyShot with no changes.

    Is is possible to export from Tinkercad and import the file into another application and maintain the separate parts?

    I look forward to your feedback. Thank you!

    Neil

    1. Hi Neil,

      Yes and No – Exporting an STL from Tinkercad ‘solidifies’ objects so that it is a single unit. That’s pretty standard for STL files, you may be after an “assembly”.
      The workaround is simple enough, though. Just export the individual pieces as independent STLs and re-import them to keep them separate. I just select and delete pieces, export as STL, then hit CMD+Z (Undo) and repeat.
      Make sense?

      1. Hi Andrew,

        Yes, I agree with your suggestion/workaround. It would be nice if the exported file’s parts were individual. Perhaps nice version?

        BTW, how do you click on an object while it’s within another object? For example: lets say you drag a sphere onto the workspace. Then you drag another sphere and place it, smaller, exactly within the other. Now how does one click the sphere that’s inside?

        My solution was to move the outer sphere to one side, giving me access to the inner one. But, there has to be a better solution than that, right?

        Neil

      2. I like using Select All (CMD+A), and deselecting things by Shift+clicking. For example, select all, then shift+click the outer sphere, the inner sphere will still be selected.
        Make sense?

  19. Hi Andrew,

    Your suggestion to “Select All” then “Shift+Clicking” to access objects within other objects works. Great! Would love to see the ability to hide objects.

    BTW, I have discovered that the object “Hi-Res Paraboloid” allows you to increase/decrease the “Resolution” while many other shapes, like the cylinder, do not.

    Question: How does one increase the resolution of a shape, specifically the shapes that don’t offer the resolution option, to prevent facets from appearing?

    Neil

  20. Is there a way to decrease the rotation steps to less than 22.5 degrees?

    1. When you click the rotation handle, move to the outer ring – that lets you rotate in single-degree increments.

  21. Can you crop a object without rescaling the whole thing?

    1. You can use another object to “cut” away at it – just turn the second object into a Hole, instead of a color.

  22. Does the software work at sub-mm scale?

    1. Manina –
      You can scale to below 1mm, if that’s what you mean..?
      At the lower right side of the editor, click Edit Grid and switch to metric. Then change your Snap Grid settings to whatever increment you want (as small as .1 mmm).

  23. awesome program! used it for a few 3d printed parts so far and really diggin it over sketchup, one thing i keep running into though is the align tool, i want it to align other objects in the work space with the object im working on.
    maybe im doing it wrong but it just seems to check alignment on the single part im working on.

  24. I usually align objects with each other by manually entering the coordinate(s) using the keyboard, because that way you always know which objects are going to move, i.e. only the one(s) selected. Of course, you must have a ruler on the workspace in order to do this, and you can select “corner” or “center” measurement mode depending on what’s appropriate at the moment.

    The alignment tool is sometimes handy if you don’t care if all the objects move to align to each other, or if you lock the ones you don’t want to move prior to aligning.

  25. John Steitz · · Reply

    Is there any tool or shortcut that would align two adjacent cylinders (of differing diameters) onto the same center axis?

    1. Hi John,
      You can use the Align tool – in the editor, click Adjust > Align and click the center handle on whatever axis you want to align them to.

    2. If you have a ruler on the workplane (if you don’t, drag one on!) and then click the little arrow on the workplane to change from “use corner” mode to “use midpoint” mode, you can then make any number of objects’ centers line up by manually entering the same value in their respective X or Y coordinates.

  26. Is there a way to proportionally scale an object by entering one dimension using the ruler tool? I’m doing the old fashioned way (math), but, for as often as it comes up, I’d like to know a shortcut.
    Thanks!

    1. Hi Neil,
      Not yet. :)
      For now, you can proportionately scale by holding Shift while moving the white scale handles. For more precise dimensioning, you can change the snap increments (lower right corner, near Edit Grid).

  27. Matthew · · Reply

    “Ruler: ‘R‘ Press F to place ruler” – Small typo

Tell us what you Tink

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: